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1#+date: [2018-11-28 Wed 00:00:00]
2#+title: The C++ Compiler
3#+description: A brief trip into the C++ compilation process.
4#+slug: cpp-compiler
5#+filetags: :linux:
6
7* A Brief Introduction
8
9[[https://en.wikipedia.org/wiki/C%2B%2B][C++]] is a general-purpose programming language with object-oriented, generic, and
10functional features in addition to facilities for low-level memory manipulation.
11
12A developer must compile source code, such as the example shown in the snippet
13below, before they can execute the compiled program. There are numerous steps
14and intricacies to the compilation process, and this post was a personal
15exercise to learn and remember as much information as I can.
16
17#+begin_src cpp
18#include <iostream>
19
20int main()
21{
22 std::cout << "Hello, world!\n";
23}
24#+end_src
25
26** Compilation Process
27
28*** An Overview
29
30Compiling C++ projects is a frustrating task most days. Seemingly nonexistent
31errors keeping your program from successfully compiling can be annoying
32(especially since you know you wrote it perfectly the first time, right?).
33
34I'm learning more and more about C++ these days and decided to write this
35concept down so that I can cement it even further in my own head. However, C++
36is not the only compiled language. Check out [[https://en.wikipedia.org/wiki/Compiled_language][the Wikipedia entry for compiled
37languages]] for more examples of compiled languages.
38
39I'll start with a wonderful, graphical way to conceptualize the C++ compiler.
40View [[https://web.archive.org/web/20190419035048/http://faculty.cs.niu.edu/~mcmahon/CS241/Notes/compile.html][The C++ Compilation Process]] by Kurt MacMahon, a Northern Illinois
41University (NIU) professor, to see the graphic and an explanation. The goal of
42the compilation process is to take the C++ code and produce a shared library,
43dynamic library, or an executable file.
44
45** Compilation Phases
46
47Let's break down the compilation process. There are four major steps to
48compiling C++ code.
49
50*** Step 1
51
52The first step is to expand the source code file to meet all dependencies. The
53C++ preprocessor includes the code from all the header files, such as =#include
54<iostream>=. Now, what does that mean? The previous example includes the
55=iostream= header. This tells the computer that you want to use the =iostream=
56standard library, which contains classes and functions written in the core
57language. This specific header allows you to manipulate input/output streams.
58After all this, you'll end up with a temporary file that contains the expanded
59source code.
60
61In the example of the C++ code above, the =iostream= class would be included in
62the expanded code.
63
64*** Step 2
65
66After the compiler expands the code, the compiler comes into play. The compiler
67takes the C++ code and converts this code into the assembly language, understood
68by the platform. You can see this in action if you head over to the [[https://godbolt.org][GodBolt
69Compiler Explorer]], which shows the compiler converting C++ into assembly
70dynamically.
71
72For example, the =Hello, world!= code snippet above compiles into the following
73assembly code:
74
75#+begin_src asm
76.LC0:
77 .string "Hello, world!\n"
78main:
79 push rbp
80 mov rbp, rsp
81 mov esi, OFFSET FLAT:.LC0
82 mov edi, OFFSET FLAT:_ZSt4cout
83 call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
84 mov eax, 0
85 pop rbp
86 ret
87__static_initialization_and_destruction_0(int, int):
88 push rbp
89 mov rbp, rsp
90 sub rsp, 16
91 mov DWORD PTR [rbp-4], edi
92 mov DWORD PTR [rbp-8], esi
93 cmp DWORD PTR [rbp-4], 1
94 jne .L5
95 cmp DWORD PTR [rbp-8], 65535
96 jne .L5
97 mov edi, OFFSET FLAT:_ZStL8__ioinit
98 call std::ios_base::Init::Init() [complete object constructor]
99 mov edx, OFFSET FLAT:__dso_handle
100 mov esi, OFFSET FLAT:_ZStL8__ioinit
101 mov edi, OFFSET FLAT:_ZNSt8ios_base4InitD1Ev
102 call __cxa_atexit
103.L5:
104 nop
105 leave
106 ret
107_GLOBAL__sub_I_main:
108 push rbp
109 mov rbp, rsp
110 mov esi, 65535
111 mov edi, 1
112 call __static_initialization_and_destruction_0(int, int)
113 pop rbp
114 ret
115#+end_src
116
117*** Step 3
118
119Third, the compiler assembles the assembly code into the object code for the
120platform. Essentially, this is when the compiler takes the assembly code and
121assembles it into machine code in a binary format. After researching this
122online, I figured out that a lot of compilers will allow you to stop compilation
123at this step. This would be useful for compiling each source code file
124separately. This saves time later if a single file changes, since the developer
125will only need to re-compile a single file.
126
127*** Step 4
128
129Finally, the compiler links the object code file generated by the assembler
130together with the object code files for any library functions used to produce a
131shared library, dynamic library, or an executable file. It replaces all
132references to undefined symbols with the correct addresses.