krz/micro-roguelike
clone: git clone https://gitbay.org/krz/micro-roguelike.git
main: README.nfo · raw
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2│ M I C R O - R O G U E L I K E [ KRZ ] krz.sh │
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4
5WHAT
6 two small roguelikes at two size limits. explore, grab loot, don't
7 die, get out. open either in a browser. nothing to install.
8
91MB VERSION
10 play: https://rogue.krz.sh/1mb/
11
12 a 12x12 grid, torches and shadows, a beast that hunts you, six
13 floors to daylight, and a secret seventh. reach the gate on floor 6
14 with the crown and the key.
15
16 controls:
17 - arrow keys / wasd move
18 - space or . wait a turn
19 - t drop torch
20 - m mute / unmute
21 - r restart
22 - c continue a saved run (title screen)
23
24 on mobile an on-screen d-pad appears.
25
26 modes (press a number on the title screen):
27 1 standard 2 iron 3 greed 4 dark
28 5 daily 6 heavy 7 swift 8 warded
29
30 win once and a hidden seventh floor opens.
31
32 budget: the game is the two raw files in 1mb/, no build step, and
33 together they stay under 1,048,576 bytes (1 MiB). tools/check.sh is
34 the gate; it prints the byte ledger and proves every escape room
35 stays winnable across hundreds of seeds. ledger history in
36 docs/SIZES.txt.
37
38 tools/check.sh
39
40 run it before each commit:
41
42 ln -s ../../tools/pre-commit .git/hooks/pre-commit
43
441KB VERSION
45 play: https://rogue.krz.sh/1kb/#g
46
47 the whole game in about a kilobyte of html. no javascript, just
48 links between rooms. find the key and the crown, make it back out
49 through the gate. controls: click the links.
50
51LICENSE
52 0bsd. see LICENSE.
53
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55│ krz.sh │
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